
FIFA 13 possesses refined physics that aid in the realism of the game, and utilizes Kinect voice commands and PlayStation Move support. FIFA 08 introduced Wii motion controls both in regular gameplay and in mini-games. Over the years, Electronic Arts added motion capture technology, customization tools, online player collaboration, new game modes, and smarter artificial intelligence, which makes for an overall smoother and more responsive gameplay.

Furthermore, FIFA 03 initiated mobile device access for FIFA games.

FIFA 00 became the first game to offer official club emblems, and FIFA 03 featured television broadcast-style highlights and thorough analysis by commentators. In 1998, EA added licensed soundtracks, with an especially popular title track that changes each year. FIFA 96 also became the first in the series to include authentic player names, positions, and rankings, which made for a much more realistic experience. FIFA began as a simulator with an isometric view until the 1996 version updated to real-time 3D graphics using a technology termed virtual stadium. Electronic Arts created the original game, entitled FIFA International Soccer, to celebrate the upcoming 1994 World Cup hosted by the United States. In 1993, Electronic Arts released its first installment of the FIFA franchise, which consists of annually-produced soccer simulation games.
